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ostream & | operator<< (ostream &out, const Chess &chess_object) |
| Overloaded extraction operator. More...
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istream & | operator>> (istream &in, Chess &chess_object) |
| Overloaded insertion operator. More...
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bool | anonymous_namespace{chess.cpp}::destNotInPinPath (int src, int dest, int pin) |
| Determines if a destination square is in the pinning path as sometimes you can simply move the pinned piece closer to the pinning piece. More...
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bool | anonymous_namespace{chess.cpp}::sameCol (int src, int dest) |
| Determines if the source and destination squares are in the same column. More...
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bool | anonymous_namespace{chess.cpp}::sameRow (int src, int dest) |
| Determines if the source and destination squares are in the same row. More...
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bool | anonymous_namespace{chess.cpp}::sameDiag (int src, int dest) |
| Determines if the source and destination squares are in the same diagonal. More...
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int | anonymous_namespace{chess.cpp}::squareOfPieceInPath (int src, int dest, const Chess &chess) |
| Used to determine the coordinate of a pinned piece. More...
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int | anonymous_namespace{chess.cpp}::incrementChoice (int src, int dest) |
| Used to determine the increment to use when moving a piece from 'src' to 'dest'. More...
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int | anonymous_namespace{chess.cpp}::findKingPos (int src, const Chess &chess, bool enemy) |
| Used to determine the coordinate of a pinned piece. More...
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string | anonymous_namespace{chess.cpp}::getPath (int num_moves) |
| Gets the path to the object_states folder. More...
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void | chessCAMO::printBoard (const vector< Piece * > &board, const vector< pair< int, char >> &reservoir) |
| Iterates through the pieces on a current board representation to produce the board on the console screen. More...
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void | chessCAMO::printFooterMessage (string input_message, const Chess &chess) |
| Prints the footer message before each move indicating whose move it is for the current board representation. More...
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void | chessCAMO::drawOrResign (bool clear_screen, Chess &chess, istream &in) |
| At any moment, the players can either continue, draw, or resign. More...
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void | chessCAMO::clearScreen (bool apply) |
| Clears the screen of the console window using a special string instead of a platform specific command. More...
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void | chessCAMO::printMessage (string text, int color) |
| Prints the given message ('text') with a given 'color' to console. More...
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void | chessCAMO::saveObject (const Chess &chess_object) |
| Saves an object by serializing its member fields to a text file, allowing it to later be reset. More...
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void | chessCAMO::restoreObject (Chess &chess_object) |
| De-serializes an object from a file based on the number of moves made, essentially restoring the object's saved properties (in the file). More...
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